Exported Content

Geography Markup Language

The OpenGIS® Geography Markup Language Encoding Standard (GML) The Geography Markup Language (GML) is an XML grammar for expressing geographical features. GML serves as a modeling language for geographic systems as well as an open interchange format for geographic transactions on the Internet. As with most XML based grammars, there are two parts to the grammar – the schema that describes the document and the instance document that contains the actual data. A GML document is described using a GML Schema. This allows users and developers to describe generic geographic data sets that contain poi...

OGC Web Services, Phase 3

1. OWS-3 Overview

Building on previous work in other OGC initiatives and technical working groups, OWS-3 participants worked collaboratively to extend the OGC baseline to enable an interoperable, multi-source decision support environment. The work addressed a rich set of requirements provided by OWS-3's sponsors. Sponsors include: BAE Systems, IONIC, GeoConnections (Canada), Lockheed Martin, MAGIC Services

GeoAPI 3.0 SWG

1. Purpose

The GeoAPI Standard Working Group (SWG) aims to create the GeoAPI 3.0 Standard which will define a set of Java language interfaces along with an associated test suite, to provide a standardized, programming language level realization of some core OGC specifications. These interfaces will facilitate the creation of accurate, coherent, interoperable, and verifiable implementations of those OGC standards.

NGA Plugweek

The Open Geospatial Consortium (OGC®) conducted a series of tests that examined the interoperability, suitability and performance of National System for Geospatial-Intelligence (NSG) Profiles provided by the National Geospatial-Intelligence Agency (NGA) of four OGC Standards, Web Map Service (WMS), Web Feature Service (WFS), Web Coverage Service (WCS), and Catalog Service (CAT).  In the study, vendors, users, and other interested parties conducted Technology Integration Experiments (TIEs) and mutually refined clients, services, interfaces and protocols in the context of a hands-on engineeri